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Half life fan art

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We hope you enjoy the ride with us as we complete this journey.

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We'll be posting development updates along the way on our blog. We're aiming to make the game feel just as familiar as long-term fans will expect it to, while modernising the graphics and technology. First comes the unboxing itself: pleasing to ears the sounds of unpacking cardboard, packaging and physics of styrofoam filler dropping on the work desk. Project Borealis is being created on Unreal Engine 4 to give it the updated look that Half-Life has deserved after all these years. 'unBOXED' - The simulator in virtual reality of assembling iconic HEV suit charger. Project Borealis is now an over 80 person team of developers dedicated to revisiting the Half-Life series with a fresh new episode for fans of the series, old and new, to enjoy. We're a group of Half-Life fans who are spending our evenings and weekends creating the game we've been waiting so long for. Based on Epistle 3 and working in Unreal. The story detailed the adventures of Gertie Fremont and Alex Vaunt, and is now believed to be an overview of the intended plot of the long awaited Half-Life 2: Episode 3.įrom the ensuing chaos in the Half-Life community, Project Borealis was formed. Project Borealis the fan-game aiming to create the long awaited 3rd episode of the Half-Life 2 episodic trilogy. On August 25th 2017, a plot synopsis was published on the blog of Half-Life writer Marc Laidlaw.